GameDevMegaFeed

What.

Hi, this page shows feeds from 535 game developer blogs combined into one. Browse them all at once in your feed reader or right on this page.

Your place will be saved till you return.

Why.

It's hard for me to find a site about games that I actually want to read. I don't want to read a site written by & for a fan's perspective. Nor a stockholder's perspective. Bor-r-r-ing. I want to read about what other game developers are thinking and making straight from someone who's part of the creative process. Besides, since many of these bloggers are indies, the stuff they're working on is often inherently more interesting than "AAA" titles. But I definitely don't have time to follow hundreds of blogs any more. This aggregation somehow makes it easier to get the kind of insight I want.

Note that a lot of ignorance and bad ideas are presented in here, and I'm not filtering that out because it's representative of the experience of being a game developer to not know what you're doing and to figure things out, and I think it's useful for people to see that. Even though a lot of these writers are total newbs, it's still inspiring just being able to see what they're doing, like looking over someone's shoulder at university or a game-jam. It's easier to appreciate a game I myself wouldn't want to make (or play) when I can witness the detailed construction process. Plus, some game developers are even willing to talk about their own business experiences, which is super cool.

Who.

Tell me if you know of an appropriate blog that's missing here. Leave a comment at the bottom of this page.

Peaked Content in Live Service Games

Jimmy and the Pulsating Mass, on consoles soon with new levels (and hard mode)!

Kura5’s final patch has been posted, so with that I sleep.

Microsoft Actions have Swiftly Pivoted the Public Perception of Xbox Game Pass

Kura5’s final patch has been posted, so with that I sleep.

Talking Tabletop Design With Alex White

No Sleep Again

Engineered for Engagement: How Tech-Driven Micro-Games Capture Player Attention

How Games Shape the Experience of Winning Prizes

Saturnine—The Solar System needs an old android’s help.

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Researchers beware of ChatGPT's "Wikipedia Brain"

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Petit à petit, le niveau se construit...

Really excited for the new update! I wanna know if we’re getting new songs in the update (Praying for a Righteous Scrabble Remix 🙏) or any new party members? Either way i know itll be incredible.

There won't be any new remixes, but, yep, there are three new songs! There are two new nightmare levels that have their own music, and there's one new boss theme!

is Jimmy Console stuff also coming to the PC versions?

Yep--well, for the most part. There are going to be a bunch of minor changes to the console version only, like some optimizations, a few aesthetic facelifts, etc. But, the major things like hard mode and the new levels will be in the PC version as well. I'll release those things same day as the port.

Brice Morrison speaks with Hometeam, Part 2

Brice is a former AAA developer turned indie. He’s currently developing World’s Goodest Pup, with past experience at EA on the Sims franchise, Crowdstar’s Covet Fashion, Lead GameDesigner on ChefVille at Zynga, WB Games and more. Part 2 of 2. Music by Danny Baranowsky

Coming Thursday, “Games of the Monarch’s Eye”—New author interview and demo!

heyyyyyyy sorry for sliding in all of a sudden (greatly enjoy the game its sp good) but you said its ok to ask questions if you’re stuck right? I have 2, related to the old man who wants crimson drink. Some (all?) of his info leads to stuff, but i don’t understand how the names in the aqueduct work, inspecting them yields no extra info? do i do something w/ the water? same for the leaf w/ wind. am i just supposed to wait for a specific weather? hint pls i’ll draw fanart (i will do so regardless)

“can yer believe this shit emil”

heyyyyyyy sorry for sliding in all of a sudden (greatly enjoy the game its sp good) but you said its ok to ask questions if you’re stuck right? I have 2, related to the old man who wants crimson drink. Some (all?) of his info leads to stuff, but i don’t understand how the names in the aqueduct work, inspecting them yields no extra info? do i do something w/ the water? same for the leaf w/ wind. am i just supposed to wait for a specific weather? hint pls i’ll draw fanart (i will do so regardless)

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Ik you said AMA about Emil and Annie but I feel like I’ll just melt into incoherent ramblings. The writing and characterisation is soo good. It’s also a bit funny how Emil, in that one scene where he said he felt like he was babysitting [Valravn], was like, this immortal took part in killing your family but is somehow more of a mess atm? Btw the entire, soul walk section made me go crazy insane bonkers. (Also, the Lopter being kinda Valravns toxic ex was galaxybrain. I divorce ship them(anti ship them? Idk. If it was a mundane AU I’d encourage Valravn to get a restraining order but those don’t exist or would work with Immortals I assume so murder it is.) I am Very glad that in the dark route Annie stops Emil/Valravn from eating Patience… I felt SO BAD for everything Patience and the huntresses were SUCH a hateable villain faction. Like, propaganda, they’re not there to help but to control, but some crave such order in chaotic times, the hypocrisy and bias… I was genuinely upset af at some of their dialogue, same with the NPC’s agreeing with them… The fact that so many NPC’s also went through arcs is such a neat detail, and of course not everyone will change for the greater good in times of fear. Also to tell you the truth I sometimes pronounced Emil’s name like how the dad yells in Emil i Lönneberga which completely derailed conversation with my sibling in the moment (who actually played the game, I was doing the little sibling thing). Annie is so. Shonen protagonist going through hell coming out on the other side somehow better off (still having suffered but like. Got catharsis?)? Like, baggage was shed(and piled up but now with new support) and she managed to forge and deepen bonds and AAAAA she deserves a vacation… I Know she also went out to do vigilatism and help fellow witches, but by god she deserves a week or more chilling at a nice warm beach… Maybe on her way to the temple with Bianca, those girls deserves a nice beach picnic date <3 . Knowing Annie she’d find and solve some weird conflict, or perhaps it’d find her and she takes it by the horns. Actually I guess I got an actual question that’s not the ravings of a lunatic, Annie has expressed an interest to the beach, or at least the idyllic one in the cinema, but is that her ideal vacation? And what’d Emil’s ideal vacation be?

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Neo Retro Design With Huey Games

“Games of the Monarch’s Eye”—Win back your honor or spark a revolution!

will it be on switch 1

Yes!

so (i understand if this borders on spoiler and you dont wanna answer) is the new boss theme just going to be both of the bosses getting a special New Bosses theme or is one of them like extra special

One boss just uses "A Cocoon Throbbing in a Dead Man's Mouth." The level where you fight that boss can be entered around the halfway point. The boss with the new theme is, yeah, "extra special." I wanted that boss to be a real challenge for those of you who have played before (and new players who get into the mechanics, of course!); I think it's easily the most challenging and complex fight in the game now. That's about as much info as you'll get out of me!

i want to marry mr. marvelous

You're brave to want to take on that much debt, but love is blind, right?

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Fight new horrors and oddities in the new Jimmy and the Pulsating Mass update, coming soon to PC and…

i do not care how much debt mr marvelous has. he will wear the dress

I mean, yeah, 100%.

whys it gotta be a cocoon *throbbing* in a dead man’s mouth. Can’t it be like pulsing or squirming. why throbbing. ew

I can't help it if there's overlap between two different organic things moving subtly. "Throbbing" just felt like the right word. To me, it doesn't necessarily have to be a word that exists in a sexual context (e.g. "throbbing headache").

Next thing you know, people will come after me for the word "goon."

Oh, damn it.

when i first played this game i honestly thought mr marvelous would be an equivalent to sans and have a secret super boss fight and i still think that would be cool as fuck but i now also realize he is probably just as weak as he looks if not weaker

If Mr. Marvelous had a fight, as soon as you attacked him, it would be revealed that it was just a cardboard cutout and the real Mr. Marvelous had run away before the fight began.

when i first played this game i honestly thought mr marvelous would be an equivalent to sans and have a secret super boss fight and i still think that would be cool as fuck but i now also realize he is probably just as weak as he looks if not weaker

If Mr. Marvelous had a fight, as soon as you attacked him, it would be revealed that it was just a cardboard cutout and the real Mr. Marvelous had run away before the fight began.

Actually, instead of a cardboard cutout, it would be a burlap sack filled with slime.

The new pixel art is so gnarly, like goddamn. You’ve REALLY outdone yourself with this update, I’m beyond stoked for the release

Thanks so much, Grim! I think the bosses turned out especially cool, but I'm going to avoid spoiling them.

UX Is Game Design: Why Menus Might Be Killing Player Retention

will the update add the obligatory fishing minigame present in every indie game?

You know, I did really like the fishing mini-game from Breath of Fire 3; I feel like it kind hasn't been topped yet, which is kind of surprising considering how many games are shoehorning in fishing mini-games. If one made sense in a game I was making, I promise I'd make it really, really, good. But, as it turns out, there's zero reason to include one in Jimmy (or Hymn...or any of the other games I have floating around in my brain).

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A new chapter!

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Une pente qui tombe à l'eau

I was curious, which version of RPGMaker is Jimmy on?

VX Ace.

I think that if you're wanting to make a commercial game in RPG Maker, though, it's probably better to use one of the newer versions (like MV or MZ), mostly because it's easier to port the game.

Anna C Webster speaks with Hometeam, Part 1

Anna is a freelance senior game writer and narrative designer, with experience on The Legend of Zelda: Echoes of Wisdom (Localization Writer), Night School for Netflix (Lead Writer), Foglands (Lead Writer), Vampire: The Masquerade - Bloodlines 2 (Narrative Designer at Hardsuit Labs). Part 1 of 2. Music by Danny Baranowsky

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Gundam

Coming Thursday! “Star Crystal Warriors Go!”—Demo Out Now

05:42

mister marvelous’s requedt

what flavor would punch tanaka be if he was a fruit flavored gummy snack

It would taste like violence (fruit punch).

Two More New Mysteries for the Candlefinder Society!

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My latest music release is now available on Bandcamp and should be available through all streaming…

Outer Chill

On September 21st, I will be in Tokyo for Shibuya Pixel Art 2025!

Yoooooo Do you commission?

Standpoint

Do you have official names for the nightmare areas that are just labeled “???” or not referred to at all? Like the mountain where grimclaw is, the place where you fight slither, etc

So, there aren't "official" names; the intent is that they are areas that exist off the beaten path and outside of the confines of reason, so it made the most sense to me NOT to name them.

That said, I do have names for them that I used internally. I don't want to advocate for them as the "right" names, so I won't state them here, but most of the location names on the wiki are basically what I had in the editor.

Interviewing the Charity Video Game Clubs of America

(if you remember) why are there telephone noises in the music for grimclaws dungeon

I don't really like to talk about specific intentions because it ruins discourse when people can just point to stuff I say. For what it's worth, though, that's not a telephone.

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Zeong

Meteoric—Sing in a metal band with a possessed mic!

when the update comes out you should hide a pointless picture of a cow in the games files to confuse dataminers because It would be funny. My suggestion

10 years later, the "missing cow" theory of Jimmy and the Pulsating Mass has 100+ interrelated wiki entries and youtube is flooded with fan theory videos.

Crash Games as Interactive Spectator Sports

A Mandrake by Any Other Name

Zaku ii

name the cow picture “george_takei_cow.png”

All this secret cow discussion is really ruining the "secret" part.

well you’re the one answering the asks about the cow so checkmate

It's true; the inescapable impulse to reply to these is my downfall.

what if punch tanakas name was instead delbert tanaka wouldn’t that be fucked up

When I first thought of the name Punch Tanaka (for proto-Jimmy: see https://www.tumblr.com/jimmyandthepulsatingmass/186849925866/a-look-back-at-old-jimmy), I tested it out on my roommate's then-girlfriend by saying stuff like, "Let me tell you a little something about Punch Tanaka" in, for lack of any other way to put this, "his" voice, and the fact that she immediately "got" it (and started repeating it) was like me passing a billboard in my head that said, "You're not wrong; go with it."

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do you dream?

Yeah, all the time! Most of the time I remember my dreams, too, but I've never lucid dreamed.

Hello! Do you plan to add achievements on the Pc version? Also, how about a dungeon that explores Jimmy’s dyslexia? The enemies could have the silhouette of strong or weak enemies, almost like the forest part in the Jonathon Bear stage.

i’m excited to see jimmy again

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the queen bee looks like she was like midway through some kind of metamorphosis when you fight her, like a half finished new form that emerges early - is that intentional? and if so what would she have turned into had she finished

Friendly reminder: I don't like to talk intent publicly. Talk about it with other fans!

September Update

Rainbow

Anna C Webster speaks with Hometeam, Part 2

Anna is a freelance senior game writer and narrative designer, with experience on The Legend of Zelda: Echoes of Wisdom (Localization Writer), Night School for Netflix (Lead Writer), Foglands (Lead Writer), Vampire: The Masquerade - Bloodlines 2 (Narrative Designer at Hardsuit Labs). Part 2 of 2. Music by Danny Baranowsky

Designing for Minimal Friction in Player Onboarding

Coming September 25th, “Specters of the Deep”—New Author Interview and Trailer!

Online Scratch Cards Explained: Mechanics, Strategy, and How to Play

Can you play video games anonymously?

Pilot Link

Pixeljam here… apparently we fell into a 6 year Tumblr time hole. Weird!

Thoughts on dairy queen

Most of their food is middling, but blizzards are great--especially the pumpkin pie blizzard. Definitely a go-to when I'm feeling depressed and want to feel a little worse about myself.

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Good To Be Back Here!

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hgave you ever listened to Ween

Yeah, I went through a Ween phase in high school. "Your Party" is one of my favorite songs to sing at karaoke if it's available. "The Argus" is probably my favorite from them overall, but I still like a lot of their stuff.

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Absent Look

About the Egg game

Songs of conquest Vanir faction unit designs. Christian Knutsson was the art director. Some of these…

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Some creatures made for a cancelled game, that was supposed to be a vampire survivors clone.(2023)

Well folks, it’s official: we’re running a second and final Kickstarter Campaign to get Dino Run 2…

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To avoid participating in a beach volleyball massacre, answer quickly, which of the following tanakas can be controlled?

It's obviously the Tanaka on the lef--

Trick question. Punch Tanaka can't be controlled.

why is mr marvelous like that

*Flashback to Mr. Marvelous as a child, a fleck of graphite in his mouth, crudely scrawling himself on the cover of Scum Magazine as Tadpole of the Year*

Some people are just destined for greatness, I suppose...

A peaceful place - ready to get explored

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The Trials of Raptor.

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you should have made the game uglier it looks too good make it uglier

I'm going to take this as a huge compliment, but perhaps you'd be interested in a look back at what the game could have been:

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Looking back on 10 years of the Podcast and ahead to DevPods.GG

Final episode of the HomeTeam GameDev Podcast. Join us today in https://DevPods.gg with the coupon code podcast10year ! Music by Danny Baranowsky

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Out now! “Specters of the Deep”—Die for the realm, rise to save the world!